An editorial and technical response to Lunar Coordinated Time (LTC) and what it will take to make it work.
A simulation of heterogeneous networked clocks in cislunar space, built in Rust on the Bevy game engine.
Reproduced figures and findings a research publication in Matlab and converted code to Python.
Decentralized PNT infrastructure for cislunar ecosystems via wireless 2-Way interferometry & Open Time Card
Explores the characteristics of a common reference timing signal to serve future lunar operations.
Predicted then demonstrated tasking methodlolgies with orbiting satellites, chasing open water glint in images.
Calibration and validation of an optical image stabilization (OIS) system across a fleet of 19 satellites.
A stateful PID control system for a high altitude balloon (HAB) and accompanying flight simulator.
Contributed research, analysis, high-level systems design, and mission feasibility studies to a Probe Class NASA mission.
In college I didn't play with fire but I did play with plasma...